// マウスに反応させる import java.applet.Applet; import java.awt.Graphics; import java.awt.event.MouseAdapter; import java.awt.event.MouseEvent; public class Sample5 extends Applet { int x = 200, y = 150; public void init() { // イベントを受け取る準備 addMouseListener(new MouseAdapter() { public void mousePressed(MouseEvent e) { x = e.getX(); y = e.getY(); } public void mouseReleased(MouseEvent e) { repaint(); } }); } public void paint(Graphics g) { g.fillOval(x-10, y-10, 20, 20); } } // end of Sample5.java